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81 lines
2.8 KiB
HTML
81 lines
2.8 KiB
HTML
<pre>-----BEGIN PGP SIGNED MESSAGE-----
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Hash: SHA1
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Hi y'all, weekly update time
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* Index
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1) 0.5
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2) Next steps
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3) azneti2p
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4) ???
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* 1) 0.5
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As y'all have heard, we finally got 0.5 out the door, and for the
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most part, its been doing pretty well. I really appreciate how
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quickly people have updated - within the first day, 50-75% of the
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net was up to 0.5! Because of the fast adoption, we've been able
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to see the impact of the various changes more quickly, and in turn
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have found a bunch of bugs. While there are still some outstanding
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issues, we will be putting out a new 0.5.0.1 release later this
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evening to address the most important ones.
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As a side benefit of the bugs, its been neat to see that routers can
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handle thousands of tunnels ;)
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* 2) Next steps
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After the 0.5.0.1 release, there may be another build to experiment
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with some changes in the exploratory tunnel building (such as using
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only one or two not-failing peers, the rest being high capacity,
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instead of all of the peers being not-failing). After that, we'll
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be jumping towards 0.5.1, which will improve the tunnel throughput
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(by batching multiple small messages into a single tunnel message)
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and allow the user more control over their suceptability to the
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predecessor attack.
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Those controls will take the form of per-client peer ordering and
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selection strategies, one for the inbound gateway and outbound
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endpoint, and one for the rest of the tunnel. Current thumbnail
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sketch of strategies I forsee:
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= random (what we have now)
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= balanced (explicitly try to reduce how often we use each peer)
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= strict (if we ever use A-->B-->C, they stay in that order
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during subsequent tunnels [bounded by time])
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= loose (generate a random key for the client, calculate the XOR
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from that key and each peer, and always order the peers
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selected by the distance from that key [bounded by time])
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= fixed (always use the same peers per MBTF)
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Anyway, thats the plan, though I'm not sure which strategies will be
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rolled out first. Suggestions more than welcome :)
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* 3) azneti2p
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The folks over at azureus have been working hard with a slew of
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updates, and their latest b34 snapshot [1] seems to have some I2P
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related bugfixes. While I havent had time to audit the source since
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that last anonymity issue I raised, they have fixed that particular
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bug, so if you're feeling adventurous, go snag their update and give
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'er a try!
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[1] <a rel="nofollow" href="http://azureus.sourceforge.net/index_CVS.php">http://azureus.sourceforge.net/index_CVS.php</a>
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* 4) ???
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Lots and lots of stuff going on, and I'm sure I haven't come close
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to covering things. Swing on by the meeting in a few minutes and
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see whats up!
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=jr
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=rhto
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-----END PGP SIGNATURE-----
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</pre>
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