945 lines
27 KiB
JavaScript
945 lines
27 KiB
JavaScript
/*
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* jQuery Mobile v1.3.2
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* http://jquerymobile.com
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*
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* Copyright 2010, 2013 jQuery Foundation, Inc. and other contributors
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* Released under the MIT license.
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* http://jquery.org/license
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*
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* Vuze Custom via http://jquerymobile.com/download-builder/
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* : Virtual Mouse (vmouse) Bindings, Orientation Change, Touch
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* : Added originalEvent to taphold event
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* : Added tapFired to prevent tap on taphold from http://stackoverflow.com/a/11941654
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*/
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(function ( root, doc, factory ) {
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if ( typeof define === "function" && define.amd ) {
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// AMD. Register as an anonymous module.
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define( [ "jquery" ], function ( $ ) {
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factory( $, root, doc );
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return $.mobile;
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});
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} else {
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// Browser globals
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factory( root.jQuery, root, doc );
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}
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}( this, document, function ( jQuery, window, document, undefined ) {
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(function( $, undefined ) {
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$.extend( $.support, {
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orientation: "orientation" in window && "onorientationchange" in window
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});
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}( jQuery ));
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// throttled resize event
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(function( $ ) {
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$.event.special.throttledresize = {
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setup: function() {
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$( this ).bind( "resize", handler );
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},
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teardown: function() {
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$( this ).unbind( "resize", handler );
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}
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};
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var throttle = 250,
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handler = function() {
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curr = ( new Date() ).getTime();
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diff = curr - lastCall;
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if ( diff >= throttle ) {
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lastCall = curr;
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$( this ).trigger( "throttledresize" );
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} else {
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if ( heldCall ) {
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clearTimeout( heldCall );
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}
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// Promise a held call will still execute
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heldCall = setTimeout( handler, throttle - diff );
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}
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},
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lastCall = 0,
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heldCall,
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curr,
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diff;
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})( jQuery );
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(function( $, window ) {
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var win = $( window ),
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event_name = "orientationchange",
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special_event,
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get_orientation,
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last_orientation,
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initial_orientation_is_landscape,
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initial_orientation_is_default,
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portrait_map = { "0": true, "180": true };
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// It seems that some device/browser vendors use window.orientation values 0 and 180 to
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// denote the "default" orientation. For iOS devices, and most other smart-phones tested,
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// the default orientation is always "portrait", but in some Android and RIM based tablets,
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// the default orientation is "landscape". The following code attempts to use the window
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// dimensions to figure out what the current orientation is, and then makes adjustments
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// to the to the portrait_map if necessary, so that we can properly decode the
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// window.orientation value whenever get_orientation() is called.
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//
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// Note that we used to use a media query to figure out what the orientation the browser
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// thinks it is in:
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//
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// initial_orientation_is_landscape = $.mobile.media("all and (orientation: landscape)");
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//
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// but there was an iPhone/iPod Touch bug beginning with iOS 4.2, up through iOS 5.1,
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// where the browser *ALWAYS* applied the landscape media query. This bug does not
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// happen on iPad.
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if ( $.support.orientation ) {
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// Check the window width and height to figure out what the current orientation
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// of the device is at this moment. Note that we've initialized the portrait map
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// values to 0 and 180, *AND* we purposely check for landscape so that if we guess
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// wrong, , we default to the assumption that portrait is the default orientation.
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// We use a threshold check below because on some platforms like iOS, the iPhone
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// form-factor can report a larger width than height if the user turns on the
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// developer console. The actual threshold value is somewhat arbitrary, we just
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// need to make sure it is large enough to exclude the developer console case.
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var ww = window.innerWidth || win.width(),
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wh = window.innerHeight || win.height(),
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landscape_threshold = 50;
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initial_orientation_is_landscape = ww > wh && ( ww - wh ) > landscape_threshold;
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// Now check to see if the current window.orientation is 0 or 180.
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initial_orientation_is_default = portrait_map[ window.orientation ];
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// If the initial orientation is landscape, but window.orientation reports 0 or 180, *OR*
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// if the initial orientation is portrait, but window.orientation reports 90 or -90, we
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// need to flip our portrait_map values because landscape is the default orientation for
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// this device/browser.
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if ( ( initial_orientation_is_landscape && initial_orientation_is_default ) || ( !initial_orientation_is_landscape && !initial_orientation_is_default ) ) {
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portrait_map = { "-90": true, "90": true };
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}
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}
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$.event.special.orientationchange = $.extend( {}, $.event.special.orientationchange, {
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setup: function() {
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// If the event is supported natively, return false so that jQuery
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// will bind to the event using DOM methods.
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if ( $.support.orientation && !$.event.special.orientationchange.disabled ) {
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return false;
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}
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// Get the current orientation to avoid initial double-triggering.
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last_orientation = get_orientation();
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// Because the orientationchange event doesn't exist, simulate the
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// event by testing window dimensions on resize.
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win.bind( "throttledresize", handler );
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},
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teardown: function() {
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// If the event is not supported natively, return false so that
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// jQuery will unbind the event using DOM methods.
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if ( $.support.orientation && !$.event.special.orientationchange.disabled ) {
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return false;
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}
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// Because the orientationchange event doesn't exist, unbind the
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// resize event handler.
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win.unbind( "throttledresize", handler );
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},
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add: function( handleObj ) {
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// Save a reference to the bound event handler.
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var old_handler = handleObj.handler;
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handleObj.handler = function( event ) {
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// Modify event object, adding the .orientation property.
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event.orientation = get_orientation();
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// Call the originally-bound event handler and return its result.
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return old_handler.apply( this, arguments );
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};
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}
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});
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// If the event is not supported natively, this handler will be bound to
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// the window resize event to simulate the orientationchange event.
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function handler() {
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// Get the current orientation.
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var orientation = get_orientation();
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if ( orientation !== last_orientation ) {
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// The orientation has changed, so trigger the orientationchange event.
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last_orientation = orientation;
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win.trigger( event_name );
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}
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}
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// Get the current page orientation. This method is exposed publicly, should it
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// be needed, as jQuery.event.special.orientationchange.orientation()
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$.event.special.orientationchange.orientation = get_orientation = function() {
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var isPortrait = true, elem = document.documentElement;
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// prefer window orientation to the calculation based on screensize as
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// the actual screen resize takes place before or after the orientation change event
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// has been fired depending on implementation (eg android 2.3 is before, iphone after).
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// More testing is required to determine if a more reliable method of determining the new screensize
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// is possible when orientationchange is fired. (eg, use media queries + element + opacity)
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if ( $.support.orientation ) {
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// if the window orientation registers as 0 or 180 degrees report
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// portrait, otherwise landscape
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isPortrait = portrait_map[ window.orientation ];
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} else {
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isPortrait = elem && elem.clientWidth / elem.clientHeight < 1.1;
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}
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return isPortrait ? "portrait" : "landscape";
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};
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$.fn[ event_name ] = function( fn ) {
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return fn ? this.bind( event_name, fn ) : this.trigger( event_name );
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};
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// jQuery < 1.8
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if ( $.attrFn ) {
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$.attrFn[ event_name ] = true;
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}
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}( jQuery, this ));
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// This plugin is an experiment for abstracting away the touch and mouse
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// events so that developers don't have to worry about which method of input
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// the device their document is loaded on supports.
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//
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// The idea here is to allow the developer to register listeners for the
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// basic mouse events, such as mousedown, mousemove, mouseup, and click,
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// and the plugin will take care of registering the correct listeners
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// behind the scenes to invoke the listener at the fastest possible time
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// for that device, while still retaining the order of event firing in
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// the traditional mouse environment, should multiple handlers be registered
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// on the same element for different events.
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//
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// The current version exposes the following virtual events to jQuery bind methods:
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// "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel"
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(function( $, window, document, undefined ) {
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var dataPropertyName = "virtualMouseBindings",
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touchTargetPropertyName = "virtualTouchID",
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virtualEventNames = "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel".split( " " ),
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touchEventProps = "clientX clientY pageX pageY screenX screenY".split( " " ),
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mouseHookProps = $.event.mouseHooks ? $.event.mouseHooks.props : [],
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mouseEventProps = $.event.props.concat( mouseHookProps ),
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activeDocHandlers = {},
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resetTimerID = 0,
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startX = 0,
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startY = 0,
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didScroll = false,
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clickBlockList = [],
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blockMouseTriggers = false,
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blockTouchTriggers = false,
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eventCaptureSupported = "addEventListener" in document,
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$document = $( document ),
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nextTouchID = 1,
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lastTouchID = 0, threshold;
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$.vmouse = {
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moveDistanceThreshold: 10,
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clickDistanceThreshold: 10,
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resetTimerDuration: 1500
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};
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function getNativeEvent( event ) {
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while ( event && typeof event.originalEvent !== "undefined" ) {
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event = event.originalEvent;
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}
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return event;
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}
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function createVirtualEvent( event, eventType ) {
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var t = event.type,
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oe, props, ne, prop, ct, touch, i, j, len;
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event = $.Event( event );
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event.type = eventType;
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oe = event.originalEvent;
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props = $.event.props;
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// addresses separation of $.event.props in to $.event.mouseHook.props and Issue 3280
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// https://github.com/jquery/jquery-mobile/issues/3280
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if ( t.search( /^(mouse|click)/ ) > -1 ) {
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props = mouseEventProps;
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}
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// copy original event properties over to the new event
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// this would happen if we could call $.event.fix instead of $.Event
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// but we don't have a way to force an event to be fixed multiple times
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if ( oe ) {
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for ( i = props.length, prop; i; ) {
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prop = props[ --i ];
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event[ prop ] = oe[ prop ];
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}
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}
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// make sure that if the mouse and click virtual events are generated
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// without a .which one is defined
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if ( t.search(/mouse(down|up)|click/) > -1 && !event.which ) {
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event.which = 1;
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}
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if ( t.search(/^touch/) !== -1 ) {
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ne = getNativeEvent( oe );
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t = ne.touches;
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ct = ne.changedTouches;
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touch = ( t && t.length ) ? t[0] : ( ( ct && ct.length ) ? ct[ 0 ] : undefined );
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if ( touch ) {
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for ( j = 0, len = touchEventProps.length; j < len; j++) {
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prop = touchEventProps[ j ];
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event[ prop ] = touch[ prop ];
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}
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}
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}
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return event;
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}
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function getVirtualBindingFlags( element ) {
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var flags = {},
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b, k;
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while ( element ) {
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b = $.data( element, dataPropertyName );
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for ( k in b ) {
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if ( b[ k ] ) {
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flags[ k ] = flags.hasVirtualBinding = true;
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}
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}
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element = element.parentNode;
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}
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return flags;
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}
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function getClosestElementWithVirtualBinding( element, eventType ) {
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var b;
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while ( element ) {
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b = $.data( element, dataPropertyName );
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if ( b && ( !eventType || b[ eventType ] ) ) {
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return element;
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}
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element = element.parentNode;
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}
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return null;
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}
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function enableTouchBindings() {
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blockTouchTriggers = false;
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}
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function disableTouchBindings() {
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blockTouchTriggers = true;
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}
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function enableMouseBindings() {
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lastTouchID = 0;
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clickBlockList.length = 0;
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blockMouseTriggers = false;
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// When mouse bindings are enabled, our
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// touch bindings are disabled.
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disableTouchBindings();
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}
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function disableMouseBindings() {
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// When mouse bindings are disabled, our
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// touch bindings are enabled.
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enableTouchBindings();
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}
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function startResetTimer() {
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clearResetTimer();
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resetTimerID = setTimeout( function() {
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resetTimerID = 0;
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enableMouseBindings();
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}, $.vmouse.resetTimerDuration );
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}
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function clearResetTimer() {
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if ( resetTimerID ) {
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clearTimeout( resetTimerID );
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resetTimerID = 0;
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}
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}
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function triggerVirtualEvent( eventType, event, flags ) {
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var ve;
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if ( ( flags && flags[ eventType ] ) ||
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( !flags && getClosestElementWithVirtualBinding( event.target, eventType ) ) ) {
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ve = createVirtualEvent( event, eventType );
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$( event.target).trigger( ve );
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}
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return ve;
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}
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function mouseEventCallback( event ) {
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var touchID = $.data( event.target, touchTargetPropertyName );
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if ( !blockMouseTriggers && ( !lastTouchID || lastTouchID !== touchID ) ) {
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var ve = triggerVirtualEvent( "v" + event.type, event );
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if ( ve ) {
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if ( ve.isDefaultPrevented() ) {
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event.preventDefault();
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}
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if ( ve.isPropagationStopped() ) {
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event.stopPropagation();
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}
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if ( ve.isImmediatePropagationStopped() ) {
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event.stopImmediatePropagation();
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}
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}
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}
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}
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function handleTouchStart( event ) {
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var touches = getNativeEvent( event ).touches,
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target, flags;
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if ( touches && touches.length === 1 ) {
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target = event.target;
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flags = getVirtualBindingFlags( target );
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if ( flags.hasVirtualBinding ) {
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lastTouchID = nextTouchID++;
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$.data( target, touchTargetPropertyName, lastTouchID );
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clearResetTimer();
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disableMouseBindings();
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didScroll = false;
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var t = getNativeEvent( event ).touches[ 0 ];
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startX = t.pageX;
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startY = t.pageY;
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triggerVirtualEvent( "vmouseover", event, flags );
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triggerVirtualEvent( "vmousedown", event, flags );
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}
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}
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}
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function handleScroll( event ) {
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if ( blockTouchTriggers ) {
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return;
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}
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if ( !didScroll ) {
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triggerVirtualEvent( "vmousecancel", event, getVirtualBindingFlags( event.target ) );
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}
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didScroll = true;
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startResetTimer();
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}
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function handleTouchMove( event ) {
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if ( blockTouchTriggers ) {
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return;
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}
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var t = getNativeEvent( event ).touches[ 0 ],
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didCancel = didScroll,
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moveThreshold = $.vmouse.moveDistanceThreshold,
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flags = getVirtualBindingFlags( event.target );
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didScroll = didScroll ||
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( Math.abs( t.pageX - startX ) > moveThreshold ||
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Math.abs( t.pageY - startY ) > moveThreshold );
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if ( didScroll && !didCancel ) {
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triggerVirtualEvent( "vmousecancel", event, flags );
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}
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triggerVirtualEvent( "vmousemove", event, flags );
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startResetTimer();
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}
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function handleTouchEnd( event ) {
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if ( blockTouchTriggers ) {
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return;
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}
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disableTouchBindings();
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var flags = getVirtualBindingFlags( event.target ),
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t;
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triggerVirtualEvent( "vmouseup", event, flags );
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if ( !didScroll ) {
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var ve = triggerVirtualEvent( "vclick", event, flags );
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if ( ve && ve.isDefaultPrevented() ) {
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// The target of the mouse events that follow the touchend
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// event don't necessarily match the target used during the
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// touch. This means we need to rely on coordinates for blocking
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// any click that is generated.
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t = getNativeEvent( event ).changedTouches[ 0 ];
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clickBlockList.push({
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touchID: lastTouchID,
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x: t.clientX,
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y: t.clientY
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});
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// Prevent any mouse events that follow from triggering
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// virtual event notifications.
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blockMouseTriggers = true;
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}
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}
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triggerVirtualEvent( "vmouseout", event, flags);
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didScroll = false;
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startResetTimer();
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}
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function hasVirtualBindings( ele ) {
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var bindings = $.data( ele, dataPropertyName ),
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k;
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if ( bindings ) {
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for ( k in bindings ) {
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if ( bindings[ k ] ) {
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return true;
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}
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}
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}
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return false;
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}
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function dummyMouseHandler() {}
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|
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function getSpecialEventObject( eventType ) {
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var realType = eventType.substr( 1 );
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|
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return {
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setup: function( data, namespace ) {
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// If this is the first virtual mouse binding for this element,
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// add a bindings object to its data.
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if ( !hasVirtualBindings( this ) ) {
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$.data( this, dataPropertyName, {} );
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}
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|
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// If setup is called, we know it is the first binding for this
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// eventType, so initialize the count for the eventType to zero.
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var bindings = $.data( this, dataPropertyName );
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bindings[ eventType ] = true;
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|
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// If this is the first virtual mouse event for this type,
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// register a global handler on the document.
|
|
|
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activeDocHandlers[ eventType ] = ( activeDocHandlers[ eventType ] || 0 ) + 1;
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|
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if ( activeDocHandlers[ eventType ] === 1 ) {
|
|
$document.bind( realType, mouseEventCallback );
|
|
}
|
|
|
|
// Some browsers, like Opera Mini, won't dispatch mouse/click events
|
|
// for elements unless they actually have handlers registered on them.
|
|
// To get around this, we register dummy handlers on the elements.
|
|
|
|
$( this ).bind( realType, dummyMouseHandler );
|
|
|
|
// For now, if event capture is not supported, we rely on mouse handlers.
|
|
if ( eventCaptureSupported ) {
|
|
// If this is the first virtual mouse binding for the document,
|
|
// register our touchstart handler on the document.
|
|
|
|
activeDocHandlers[ "touchstart" ] = ( activeDocHandlers[ "touchstart" ] || 0) + 1;
|
|
|
|
if ( activeDocHandlers[ "touchstart" ] === 1 ) {
|
|
$document.bind( "touchstart", handleTouchStart )
|
|
.bind( "touchend", handleTouchEnd )
|
|
|
|
// On touch platforms, touching the screen and then dragging your finger
|
|
// causes the window content to scroll after some distance threshold is
|
|
// exceeded. On these platforms, a scroll prevents a click event from being
|
|
// dispatched, and on some platforms, even the touchend is suppressed. To
|
|
// mimic the suppression of the click event, we need to watch for a scroll
|
|
// event. Unfortunately, some platforms like iOS don't dispatch scroll
|
|
// events until *AFTER* the user lifts their finger (touchend). This means
|
|
// we need to watch both scroll and touchmove events to figure out whether
|
|
// or not a scroll happenens before the touchend event is fired.
|
|
|
|
.bind( "touchmove", handleTouchMove )
|
|
.bind( "scroll", handleScroll );
|
|
}
|
|
}
|
|
},
|
|
|
|
teardown: function( data, namespace ) {
|
|
// If this is the last virtual binding for this eventType,
|
|
// remove its global handler from the document.
|
|
|
|
--activeDocHandlers[ eventType ];
|
|
|
|
if ( !activeDocHandlers[ eventType ] ) {
|
|
$document.unbind( realType, mouseEventCallback );
|
|
}
|
|
|
|
if ( eventCaptureSupported ) {
|
|
// If this is the last virtual mouse binding in existence,
|
|
// remove our document touchstart listener.
|
|
|
|
--activeDocHandlers[ "touchstart" ];
|
|
|
|
if ( !activeDocHandlers[ "touchstart" ] ) {
|
|
$document.unbind( "touchstart", handleTouchStart )
|
|
.unbind( "touchmove", handleTouchMove )
|
|
.unbind( "touchend", handleTouchEnd )
|
|
.unbind( "scroll", handleScroll );
|
|
}
|
|
}
|
|
|
|
var $this = $( this ),
|
|
bindings = $.data( this, dataPropertyName );
|
|
|
|
// teardown may be called when an element was
|
|
// removed from the DOM. If this is the case,
|
|
// jQuery core may have already stripped the element
|
|
// of any data bindings so we need to check it before
|
|
// using it.
|
|
if ( bindings ) {
|
|
bindings[ eventType ] = false;
|
|
}
|
|
|
|
// Unregister the dummy event handler.
|
|
|
|
$this.unbind( realType, dummyMouseHandler );
|
|
|
|
// If this is the last virtual mouse binding on the
|
|
// element, remove the binding data from the element.
|
|
|
|
if ( !hasVirtualBindings( this ) ) {
|
|
$this.removeData( dataPropertyName );
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
// Expose our custom events to the jQuery bind/unbind mechanism.
|
|
|
|
for ( var i = 0; i < virtualEventNames.length; i++ ) {
|
|
$.event.special[ virtualEventNames[ i ] ] = getSpecialEventObject( virtualEventNames[ i ] );
|
|
}
|
|
|
|
// Add a capture click handler to block clicks.
|
|
// Note that we require event capture support for this so if the device
|
|
// doesn't support it, we punt for now and rely solely on mouse events.
|
|
if ( eventCaptureSupported ) {
|
|
document.addEventListener( "click", function( e ) {
|
|
var cnt = clickBlockList.length,
|
|
target = e.target,
|
|
x, y, ele, i, o, touchID;
|
|
|
|
if ( cnt ) {
|
|
x = e.clientX;
|
|
y = e.clientY;
|
|
threshold = $.vmouse.clickDistanceThreshold;
|
|
|
|
// The idea here is to run through the clickBlockList to see if
|
|
// the current click event is in the proximity of one of our
|
|
// vclick events that had preventDefault() called on it. If we find
|
|
// one, then we block the click.
|
|
//
|
|
// Why do we have to rely on proximity?
|
|
//
|
|
// Because the target of the touch event that triggered the vclick
|
|
// can be different from the target of the click event synthesized
|
|
// by the browser. The target of a mouse/click event that is syntehsized
|
|
// from a touch event seems to be implementation specific. For example,
|
|
// some browsers will fire mouse/click events for a link that is near
|
|
// a touch event, even though the target of the touchstart/touchend event
|
|
// says the user touched outside the link. Also, it seems that with most
|
|
// browsers, the target of the mouse/click event is not calculated until the
|
|
// time it is dispatched, so if you replace an element that you touched
|
|
// with another element, the target of the mouse/click will be the new
|
|
// element underneath that point.
|
|
//
|
|
// Aside from proximity, we also check to see if the target and any
|
|
// of its ancestors were the ones that blocked a click. This is necessary
|
|
// because of the strange mouse/click target calculation done in the
|
|
// Android 2.1 browser, where if you click on an element, and there is a
|
|
// mouse/click handler on one of its ancestors, the target will be the
|
|
// innermost child of the touched element, even if that child is no where
|
|
// near the point of touch.
|
|
|
|
ele = target;
|
|
|
|
while ( ele ) {
|
|
for ( i = 0; i < cnt; i++ ) {
|
|
o = clickBlockList[ i ];
|
|
touchID = 0;
|
|
|
|
if ( ( ele === target && Math.abs( o.x - x ) < threshold && Math.abs( o.y - y ) < threshold ) ||
|
|
$.data( ele, touchTargetPropertyName ) === o.touchID ) {
|
|
// XXX: We may want to consider removing matches from the block list
|
|
// instead of waiting for the reset timer to fire.
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
return;
|
|
}
|
|
}
|
|
ele = ele.parentNode;
|
|
}
|
|
}
|
|
}, true);
|
|
}
|
|
})( jQuery, window, document );
|
|
|
|
(function( $ ) {
|
|
$.mobile = {};
|
|
}( jQuery ));
|
|
(function( $, undefined ) {
|
|
var support = {
|
|
touch: "ontouchend" in document
|
|
};
|
|
|
|
$.mobile.support = $.mobile.support || {};
|
|
$.extend( $.support, support );
|
|
$.extend( $.mobile.support, support );
|
|
}( jQuery ));
|
|
|
|
|
|
(function( $, window, undefined ) {
|
|
var $document = $( document );
|
|
|
|
// add new event shortcuts
|
|
$.each( ( "touchstart touchmove touchend " +
|
|
"tap taphold " +
|
|
"swipe swipeleft swiperight " +
|
|
"scrollstart scrollstop" ).split( " " ), function( i, name ) {
|
|
|
|
$.fn[ name ] = function( fn ) {
|
|
return fn ? this.bind( name, fn ) : this.trigger( name );
|
|
};
|
|
|
|
// jQuery < 1.8
|
|
if ( $.attrFn ) {
|
|
$.attrFn[ name ] = true;
|
|
}
|
|
});
|
|
|
|
var supportTouch = $.mobile.support.touch,
|
|
scrollEvent = "touchmove scroll",
|
|
touchStartEvent = supportTouch ? "touchstart" : "mousedown",
|
|
touchStopEvent = supportTouch ? "touchend" : "mouseup",
|
|
touchMoveEvent = supportTouch ? "touchmove" : "mousemove";
|
|
|
|
function triggerCustomEvent( obj, eventType, event ) {
|
|
var originalType = event.type;
|
|
event.type = eventType;
|
|
$.event.dispatch.call( obj, event );
|
|
event.type = originalType;
|
|
}
|
|
|
|
// also handles scrollstop
|
|
$.event.special.scrollstart = {
|
|
|
|
enabled: true,
|
|
|
|
setup: function() {
|
|
|
|
var thisObject = this,
|
|
$this = $( thisObject ),
|
|
scrolling,
|
|
timer;
|
|
|
|
function trigger( event, state ) {
|
|
scrolling = state;
|
|
triggerCustomEvent( thisObject, scrolling ? "scrollstart" : "scrollstop", event );
|
|
}
|
|
|
|
// iPhone triggers scroll after a small delay; use touchmove instead
|
|
$this.bind( scrollEvent, function( event ) {
|
|
|
|
if ( !$.event.special.scrollstart.enabled ) {
|
|
return;
|
|
}
|
|
|
|
if ( !scrolling ) {
|
|
trigger( event, true );
|
|
}
|
|
|
|
clearTimeout( timer );
|
|
timer = setTimeout( function() {
|
|
trigger( event, false );
|
|
}, 50 );
|
|
});
|
|
}
|
|
};
|
|
|
|
// also handles taphold
|
|
$.event.special.tap = {
|
|
tapholdThreshold: 750,
|
|
|
|
setup: function() {
|
|
var thisObject = this,
|
|
$this = $( thisObject );
|
|
|
|
$this.bind( "vmousedown", function( event ) {
|
|
|
|
if ( event.which && event.which !== 1 ) {
|
|
return false;
|
|
}
|
|
|
|
var origTarget = event.target,
|
|
origEvent = event.originalEvent,
|
|
tapFired = false,
|
|
timer;
|
|
|
|
function clearTapTimer() {
|
|
clearTimeout( timer );
|
|
}
|
|
|
|
function clearTapHandlers() {
|
|
clearTapTimer();
|
|
|
|
$this.unbind( "vclick", clickHandler )
|
|
.unbind( "vmouseup", clearTapTimer );
|
|
$document.unbind( "vmousecancel", clearTapHandlers );
|
|
}
|
|
|
|
function clickHandler( event ) {
|
|
clearTapHandlers();
|
|
|
|
// ONLY trigger a 'tap' event if the start target is
|
|
// the same as the stop target.
|
|
//if ( origTarget === event.target ) {
|
|
// Vuze: don't fire tap when taphold is pressed
|
|
if ( origTarget === event.target && !tapFired) {
|
|
triggerCustomEvent( thisObject, "tap", event );
|
|
}
|
|
}
|
|
|
|
$this.bind( "vmouseup", clearTapTimer )
|
|
.bind( "vclick", clickHandler );
|
|
$document.bind( "vmousecancel", clearTapHandlers );
|
|
|
|
timer = setTimeout( function() {
|
|
// >> Vuze: Added originalEvent, so we can get pageY
|
|
tapFired = true;
|
|
triggerCustomEvent( thisObject, "taphold", $.Event( "taphold", { target: origTarget, originalEvent: event } ) );
|
|
// << Vuze
|
|
}, $.event.special.tap.tapholdThreshold );
|
|
});
|
|
}
|
|
};
|
|
|
|
// also handles swipeleft, swiperight
|
|
$.event.special.swipe = {
|
|
scrollSupressionThreshold: 30, // More than this horizontal displacement, and we will suppress scrolling.
|
|
|
|
durationThreshold: 1000, // More time than this, and it isn't a swipe.
|
|
|
|
horizontalDistanceThreshold: 30, // Swipe horizontal displacement must be more than this.
|
|
|
|
verticalDistanceThreshold: 75, // Swipe vertical displacement must be less than this.
|
|
|
|
start: function( event ) {
|
|
var data = event.originalEvent.touches ?
|
|
event.originalEvent.touches[ 0 ] : event;
|
|
return {
|
|
time: ( new Date() ).getTime(),
|
|
coords: [ data.pageX, data.pageY ],
|
|
origin: $( event.target )
|
|
};
|
|
},
|
|
|
|
stop: function( event ) {
|
|
var data = event.originalEvent.touches ?
|
|
event.originalEvent.touches[ 0 ] : event;
|
|
return {
|
|
time: ( new Date() ).getTime(),
|
|
coords: [ data.pageX, data.pageY ]
|
|
};
|
|
},
|
|
|
|
handleSwipe: function( start, stop ) {
|
|
if ( stop.time - start.time < $.event.special.swipe.durationThreshold &&
|
|
Math.abs( start.coords[ 0 ] - stop.coords[ 0 ] ) > $.event.special.swipe.horizontalDistanceThreshold &&
|
|
Math.abs( start.coords[ 1 ] - stop.coords[ 1 ] ) < $.event.special.swipe.verticalDistanceThreshold ) {
|
|
|
|
start.origin.trigger( "swipe" )
|
|
.trigger( start.coords[0] > stop.coords[ 0 ] ? "swipeleft" : "swiperight" );
|
|
}
|
|
},
|
|
|
|
setup: function() {
|
|
var thisObject = this,
|
|
$this = $( thisObject );
|
|
|
|
$this.bind( touchStartEvent, function( event ) {
|
|
var start = $.event.special.swipe.start( event ),
|
|
stop;
|
|
|
|
function moveHandler( event ) {
|
|
if ( !start ) {
|
|
return;
|
|
}
|
|
|
|
stop = $.event.special.swipe.stop( event );
|
|
|
|
// prevent scrolling
|
|
if ( Math.abs( start.coords[ 0 ] - stop.coords[ 0 ] ) > $.event.special.swipe.scrollSupressionThreshold ) {
|
|
event.preventDefault();
|
|
}
|
|
}
|
|
|
|
$this.bind( touchMoveEvent, moveHandler )
|
|
.one( touchStopEvent, function() {
|
|
$this.unbind( touchMoveEvent, moveHandler );
|
|
|
|
if ( start && stop ) {
|
|
$.event.special.swipe.handleSwipe( start, stop );
|
|
}
|
|
start = stop = undefined;
|
|
});
|
|
});
|
|
}
|
|
};
|
|
$.each({
|
|
scrollstop: "scrollstart",
|
|
taphold: "tap",
|
|
swipeleft: "swipe",
|
|
swiperight: "swipe"
|
|
}, function( event, sourceEvent ) {
|
|
|
|
$.event.special[ event ] = {
|
|
setup: function() {
|
|
$( this ).bind( sourceEvent, $.noop );
|
|
}
|
|
};
|
|
});
|
|
|
|
})( jQuery, this );
|
|
|
|
}));
|