forked from I2P_Developers/i2p.i2p
cache the hash of the Hash
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@@ -32,6 +32,7 @@ public class Hash extends DataStructureImpl {
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private volatile String _stringified;
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private volatile String _stringified;
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private volatile String _base64ed;
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private volatile String _base64ed;
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private /* FIXME final FIXME */ Map _xorCache;
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private /* FIXME final FIXME */ Map _xorCache;
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private int _cachedHashCode;
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public final static int HASH_LENGTH = 32;
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public final static int HASH_LENGTH = 32;
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public final static Hash FAKE_HASH = new Hash(new byte[HASH_LENGTH]);
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public final static Hash FAKE_HASH = new Hash(new byte[HASH_LENGTH]);
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@@ -54,6 +55,7 @@ public class Hash extends DataStructureImpl {
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_data = data;
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_data = data;
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_stringified = null;
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_stringified = null;
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_base64ed = null;
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_base64ed = null;
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_cachedHashCode = calcHashCode();
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}
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}
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/**
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/**
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@@ -133,6 +135,7 @@ public class Hash extends DataStructureImpl {
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_base64ed = null;
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_base64ed = null;
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int read = read(in, _data);
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int read = read(in, _data);
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if (read != HASH_LENGTH) throw new DataFormatException("Not enough bytes to read the hash");
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if (read != HASH_LENGTH) throw new DataFormatException("Not enough bytes to read the hash");
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_cachedHashCode = calcHashCode();
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}
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}
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public void writeBytes(OutputStream out) throws DataFormatException, IOException {
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public void writeBytes(OutputStream out) throws DataFormatException, IOException {
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@@ -150,6 +153,11 @@ public class Hash extends DataStructureImpl {
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/** a Hash is a hash, so just use the first 4 bytes for speed */
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/** a Hash is a hash, so just use the first 4 bytes for speed */
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@Override
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@Override
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public int hashCode() {
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public int hashCode() {
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return _cachedHashCode;
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}
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/** a Hash is a hash, so just use the first 4 bytes for speed */
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private int calcHashCode() {
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int rv = 0;
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int rv = 0;
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if (_data != null) {
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if (_data != null) {
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 4; i++)
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