forked from I2P_Developers/i2p.i2p
reduce fast retx threshold to 2
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@@ -990,10 +990,10 @@ public class Connection {
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/**
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* If we have been explicitly NACKed three times, retransmit the packet even if
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* there are other packets in flight.
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* there are other packets in flight. 3 takes forever, let's try 2.
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*
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*/
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static final int FAST_RETRANSMIT_THRESHOLD = 3;
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static final int FAST_RETRANSMIT_THRESHOLD = 2;
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/**
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* Coordinate the resends of a given packet
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